Nothing's weak in this game. Certain classes have a tendency to specialize which makes them stand out as being more powerful in a certain aspect. Sure a monk will specialize in healing. By doing so they don't do anything else. No damage usally and no anti-casting skills. Therefore they are relying on there lack of damage to be compensated by someone they heal, who specializes in damage. I scratch your back you scratch mine is what specialization accomplishes. Things are done more effectively. It should take multipule people to kill one person, who has specialied in healing. But it's not impossible and it's not imbalanced. You want to look at a specialized class and call them overpowered because they're good at doing the only thing they do. WOW Impressive... I think monks are underpowered hehehe they can't deal the same damage as a "insert damage specialized character here". We should reduce all the other classes damage skills so monks can be "balanced" in terms of offensive capabilities.
Last edited by The Fox; May 09, 2005 at 01:59 PM // 13:59..
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